๐๐ฏ๐ผ๐๐ ๐๐น๐ฒ๐ป๐ฑ๐ฒ๐ฟ:
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipelineโmodeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline.
๐๐ฏ๐ผ๐๐ ๐๐ต๐ฒ ๐๐ผ๐ฟ๐ธ๐๐ต๐ผ๐ฝ:
In this workshop you will learn the basics of Blender 2.8. You will be able to navigate fluently within the software, and understand the building blocks for creating a 3D project. We will focus on all the general tools that Blender has to create models, textures, materials lighting and rendering.
๐๐ฏ๐ผ๐๐ ๐๐ต๐ฒ ๐๐๐๐ผ๐ฟ:
Carolina Romano is a 3D artist and game designer based in Berlin.
She has worked on big productions as 3D facial animator, where she developed her interest and skills in organic modeling, character design and animation.
Carolina has been using Blender professionally for 7 years in several projects, including medical visualizations, artistic projects, and video games.
For the past two years she has been working on her own video game called NAMAVE. All the assets, animations and riggings are done entirely with Blender.
On 2018 she started a Blender users meetup in Berlin, that is still running.
๐ฃ๐ฟ๐ฒ๐ฟ๐ฒ๐พ๐๐ถ๐๐ถ๐๐ฒ๐:
- This workshop is for beginners, so you donโt need to have any previous knowledge of Blender.
- Bring your own laptop and mouse and please download and install Blender 2.8 before the workshop.
๐๐ฒ๐ฒ๐ & ๐ฅ๐ฒ๐ด๐ถ๐๐๐ฟ๐ฎ๐๐ถ๐ผ๐ป:
The workshop will take place at Lacuna Lab during Saturday 16 and Sunday 17 of November, both days from 11:00 to 16:45, with a lunch break of 45 min. at 13.30.
The fee is 65โฌ for both days.
The workshop has a minimum capacity of 6 people.
For registration or further information contact Carolina Romano:
๐๐๐๐๐จ๐ฉ๐ง๐๐ฉ๐๐ค๐ฃ ๐ฌ๐๐ก๐ก ๐๐ก๐ค๐จ๐ ๐๐๐ช๐ง๐จ๐๐๐ฎ ๐๐๐ฉ๐ค๐๐๐ง ๐ฏ๐ญ๐จ๐ฉ.
๐ฆ๐ฐ๐ต๐ฒ๐ฑ๐๐น๐ฒ:
Schedule workshop Introduction Blender Carolina Romano: Schedule_workshop.pdf